ELVTR - Gaming Course

 ELVTR UI/UX Gaming Design - Elden Ring

Overview:

  • I studied the game, Elden Ring, to understand the structure of its’ UI/UX and improve it.

Project Length:

  • 7 Weeks.

Task:

  • UI/UX Design, Wireframe, and User Testing.

Tools:

  • Figma, Photopea, and Coblis.


Challenges

  • Short time period.

  • Learning a new software (Photopea).

  • Limited access to resources.

  • Design references from the course were very different from the aesthetic of Elden Ring.


Game Study

Player Journey


User Flow

Paper Prototype

Flow Chart


Testing Phase

Wireframes

(Character Selection)

(Gameplay)

(Inventory)


User Testing Results

  • The user was wondering why the button guide was in a corner and hidden from direct center view.

    • Changed the button guide from the corner to the middle.

  • The user was used to the aesthetic of Elden Ring having a rustic and old-fashioned design, making the round buttons seem less important.

    • Changed the button for the weapons to be rectangular.

  • The user was confused about the information provided on the left of the inventory menu.

    • Took the unnecessary and replaced it with potion slots.


Iteration Wireframes

(Character Selection)

(Gameplay)

(Inventory)


UI Design

Style Guide

Due to hard study on the game’s UI, I was able to recreate some of the UI elements that could help me change the UI to my advantage.

This proved to be challenging but I was able to blend the colors and transparency to make the game look fluid.

Mood Board

Elden Ring (FromSoftware)


Final Screen

Mock-Ups

(Character Selection)

(Gameplay)

(Inventory)


Conclusion

Outcomes

  • Gained an incredible insight on why some of the UI Elements were positioned in a certain way.

  • Learned how to control the UI elements within the game to change accessibility.

  • Learned more about typography hierarchy.

Post-Mortem

This project was a great experience for understanding the UI/UX in the gaming world. I would love to experience more of these opportunities in the future and gain more knowledge about the gaming world as a UI/UX Designer!


For work inquiries do email me at kaaman.liao18@gmail.com

Thank you very much for reading!